![]() I’d invariably come across some strange side pursuit or end up sitting in a local tavern watching the virtual inhabitants of that world going about their day. It’s not an expansive open-world game that rivals the likes of GTA V or Red Dead Redemption 2, it’s an extremely sold action game with a deep story and a map that is best treated as set dressing.įor example, during my time with Red Dead Redemption 2, I often found myself wandering the world aimlessly to see what I could discover. Having that level of expectation for any piece of media from the outset is just setting yourself up for disappointment - lesson learned.Ī year later and Cyberpunk 2077 is being judged for what it actually is, rather than the falsehood the marketing materials sold us. I class The Witcher 3: Wild Hunt among my favorite games of all time, and I went into Cyberpunk 2077 believing I was about to add another game to those ranks. I myself was certainly guilty of buying into the hype. These were expectations that CDPR was very comfortable stoking, making claims about the quality of the game that look downright laughable in hindsight. The game also failed to meet the lofty expectations that many had placed on it in other areas. The reason that Cyberpunk 2077 faltered so spectacularly last winter wasn’t just that it was buggy. It took an entire extra year but Cyberpunk 2077 is finally in an acceptable state! Expectations readjusted Nevertheless, I’m appreciative that anyone jumping into Night City for the first time now won’t have to suffer through the truckload of bugs, glitches and hard crashes that launch day players were forced to endure. The facts of the matter are that the game was released in an unacceptable state, and fixing its own mess was the least CDPR could do. Of course, Cyberpunk 2077 should never have needed this much additional post-launch polish. That's a lot of significant improvements. This update includes new weapons, new apartments to buy throughout Night City, the long-request ability to change your appearance after the intro and entirely re worked perk and loot systems. That's not all that this hefty update adds, it's also the first free patch to include a significant amount of new content and gameplay tweaks. It's a significant update that adds another layer of polish to the game. These range from improving combat AI and crowd behaviour to fixing glitched quests that wouldn't complete for some players. This just week the game's 1.5 patch (opens in new tab) has dropped which adds another laundry list of improvements to the game. This approach has slowly but surely transformed the game into something immensely playable (at least on PS4 Pro and Xbox One X). It should be noted that aside from a summer patch adding some very middling free DLC in the form of a couple of jackets and a car, the 10+ updates that have dropped during 2021 were solely dedicated to squashing bugs and improving overall stability. ![]() Some of the patches released at the start of the year actually introduced new game-breaking bugs to the game, but the majority slowly molded the game into an acceptable state. The Polish company appeared to do basically nothing but patch and update Cyberpunk 2077. Sometimes you will need two or more attempts for the character to grab and climb.For CDPR, 2021 was the year of fixes. The parkour is unenjoyable because grabbing to edges is buggy, very hit or miss. Sometimes I can’t loot the corpse, sometimes I can’t examine the freezer, etc. The bloody ritual cyberpsycho quest is buggy as hell. I think I pinpointed down the cause: it happens when there’s an interactable object in the direct path between the player and the enemies. The ping is terribly inconsistent in what enemies it reveals or allows tagging. Some guns have one bullet less in the chamber after loading a save. ![]() I lost all my weapon mods and accessories after The Heist. It took A LOT of restarts for it to fix itself and I was just this close to gave up on the game.Ĭabo Hare (the dude of the task of recovering stolen meds) wears an invisible weapon. Sometimes tech weapons stop shooting when aiming.ĭuring the vehicle shooting section of The Heist, I see my headless torso poking out of the windows and I can’t do anything. You can get stuck between furniture if you do things like doing a grab/kill.Ī lot of randsteins aren’t walkable for some reason, and you need to jump over them.Įnemies can often shoot through obstacles. Here, the most noticeable I found so farĬrouching over trash bags or stuff like that is glitchy as hell.
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